Deep Rock Galactic by Ghost Ship Games
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What is "The Space Rig"?

3/5/2017

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​By Robert Friis - Art Director

Hey Miners! This is Robert the Art Director, with another short update on just what’s going down on board the Ghost Ship these days. We’re hard at work on Update 4 for Deep Rock Galactic, which will mostly be about implementing first versions of a few big things the game is currently missing: A better menu flow, persistence and character upgrades, better ways to set up missions and customizing your character, as well as a place to hang out between missions (for now simply called The Space Rig). For Update 4, it’s our intention to have the first draft of these things in the game, getting it into your hands as quickly as possible so we can start collecting feedback and improve the designs.
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At the center of Update 4 is the Space Rig - one of many small space stations in orbit around the planet Hoxxes, and owned by the interstellar mining corporation Deep Rock Galactic. Basically, it is where you players will team up before missions, customize your characters, and unlock upgrades and new weapons. It will also be a very handy place for us to start shedding more light on the setting the game takes place in, through news terminals and monitors, as well as hidden within the station itself. This first version will be light on the lore and graphics, but it is absolutely something we intend to put more work into later. Right now it’s VERY basic, but we artists are practically salivating at the thought of skinning that place at a later date. :D
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On the Space Rig will be many things, but to begin with it will primarily be about the first version of the Terminal - your one-stop place for joining or hosting games, as well as setting difficulty, rules, and other parameters for missions. For now, we still offer missions from a predefined list, but in time the missions will be fully randomly generated each time you play.

From the terminal, you’ll also be able to select which character you want to play, customize the basic loadout, as well as unlock upgrades and new items.
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For Update 4, this will all only be a sort of “first taste” - a basic version, without a ton of content. Right now our focus remains on getting the underlying systems in place. Once that is mostly done, THEN we can really start filling them out and really get into the meat of making the game the most fun it can possibly be. It’s gonna be awesome. We can’t wait. And, as always, we couldn’t do it without you guys - your input, feedback, videos, all of that is immensely helpful and a fantastic motivator. Keep being awesome, all. :D​
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